Instructional Design

instructional design

Instructional Design   GAS-LIKE What is Instructional Design? Instructional design is a practice by which learner or organizational needs are identified leading to a learning solution being crafted, implemented, evaluated and refined. Other Common Names Instructional Systems Design ADDIE Instructional Design Model Key Properties Instructional design is the intentional process of deciding how (or if) […]

Learning Objectives Taxonomy

learning objectives

Learning Objectives (LURN-een OBJEKT-ivs) GAS-LIKE What is a Learning Objective Taxonomy? Learning objective taxonomies are an organizational structure given to categories of increasingly higher-level actions, skills, or behaviors that learners should be able to demonstrate by the end of a learning program. Writing Effective Learning Objectives You can read the full text of Brian’s approach […]

Visual Design

visual design

Visual Design (VIZH-oo-al DEE-zeyen) GAS-LIKE What is Visual Design? Visual design is the practice of incorporating basic visual design concepts to ensure print and digital materials are engaging and effective. Resources From The Train Like a Champion Blog Perfectly balanced Insights from Brian Washburn in What’s Your Formula? “The element of visual design […]

Kirkpatrick’s Levels of Evaluation

levels of evaluation

Levels of Evaluation (LEV-uhls ov EEval-YOU-ayshun) GAS-LIKE What Are Levels of Evaluation? Levels of evaluation are a variety of distinct ways to measure a training program. These include number of attendees, number of course completions, participant reaction, knowledge gain, on-the-job skill transfer, impact on a department or organization, and return on investment. Other Common Names […]

Change Management

change management

Change Management (Ch-AIN-juh MAN-adge-munt) GAS-LIKE What is Change Management? Change management is a strategy that considers the reasons for the barriers and paths to individual and/or organizational change to ensure the highest potential for transformation. Other Common Names Other common names for change management include: People Management Key Properties Change management is characterized by: A […]

Gamification for Learning


Gamification (GAYm-IF-ih-KAY-SHUN) GAS-LIKE What is Gamification? Gamification is an instructional strategy that combines intention with a coherent collection of game elements to produce an engaging learning experience connected to objectives and outcomes. Other Common Names Other common names for gamification include: Game design Game mechanics Key Properties There is a difference between element 42 (games) […]

Dialogue Education

Dialogue Education (DYE-uh-log Ed-you-KAY-shun) GAS-LIKE What is Dialogue Education? Dialogue education is a theory developed by Jane Vella that states that learning happens best through dialogue. What Does Jane Vella Have to Say About Dialogue Education? Resources From The Train Like a Champion Blog One Word all L&D Professionals Must Take to Heart 15-minute Training […]

Adult Learning Principles

adult learning

Adult Learning (Uh-DULt LURE-neen) GAS-LIKE What is Adult Learning Theory? Adult learning is a theory of instruction which believes that learners are most likely to succeed when specific criteria are met, including ensuring that the learning is relevant, solves a problem and, when possible, self-driven. What is Adult Learning Theory (Podcast Version)? Other Common Names […]


Download the Element Sanity Check

Even if you haven’t yet purchased the book (what are you waiting for?!) you can get access to worksheets that will help guide you through the use of the elements of amazing learning experiences.